Tag: Blender

  • Choosing an art style for my point and click game

    Choosing an art style for my point and click game

    After experimenting with several art styles—from low poly 3D to hi-res pre-rendered sprites—I have finally made a decision on the art style for a longer game I’m working on.

  • Sketches for my Untitled Adventure Game

    You may have heard the anecdote from the book Art & Fear, describing a study where a ceramics teacher divided his pottery class into two groups. One half was graded solely on the quantity of work they produced, while the other half was graded on the perfection of a single pot.

  • Learning Animation for Game Development

    Learning Animation for Game Development

    Like I mentioned last time, I decided to start my game dev journey by learning more about animation. I had messed around a bit with Procreate’s animation tools on the iPad, but it seemed pretty limited compared to other programs I saw people using.